http://www.polleverywhere.com/tsturgill
Friday, December 7, 2012
Friday, November 30, 2012
Monday, November 26, 2012
Photoshop CS6
Click below to learn more about photoshop CS6.
http://tv.adobe.com/watch/learn-photoshop-cs6/what-is-photoshop-cs6/
http://tv.adobe.com/watch/learn-photoshop-cs6/what-is-photoshop-cs6/
Tuesday, October 23, 2012
Photography Paper
Your assignment is to create a biography of a famous
photographer. Your biography should be at least 3 typed pages with no more than
12 pt font. Make sure to include a title page with the title and your name.
Also make sure to include any references as needed.
Potential items to include in your paper:
1.
Basic facts (birth, education, work, etc)
2.
Works of art (famous photographs); what are they
known for creating, what makes their work special?
3.
Compare/contrast their work with other
photographers
Read more about a biography by clicking the link below.
Tuesday, October 16, 2012
American Cinema: Film in the TV Age
Please answer the following questions about the video, "American Cinema: Film in the TV Age."
1. What most likely led to the invention of widescreen for movies?
2. Which event led to many movie theater closings in the 1950's?
3. What event effectively ended live production on television?
1. What most likely led to the invention of widescreen for movies?
2. Which event led to many movie theater closings in the 1950's?
3. What event effectively ended live production on television?
Thursday, September 13, 2012
Friday, September 7, 2012
Email for Mr. Sturgill
Here is my email in case you need to send me a link to your video or contact me outside of class.
sturgilljt@alleghany.k12.nc.us
sturgilljt@alleghany.k12.nc.us
Thursday, September 6, 2012
Study for Test Tomorrow
Composition/Framing Your
Shots
Composition - There are many ways to compose a shot, depending on your goals. You want to be aware of what is in the shot and what isn't. Can you clearly see what you intend for the viewer to see?
Rule of Thirds - this classic rule suggests that the center of the camera's attention is one-third of the way down from the top of the shot.
Headroom - A term used with shots of people. This refers to the space above the subject's head. You'll see different amounts of headroom, depending on the intent of the creator of the video. In general, if you're standing right in front of someone, you'll see that they have space all around them - they aren't cut off by a frame. By leaving headroom, or space beside them, you are imitating what you see in real life.
Talking/Walking Room - If you are interviewing someone or have video of someone talking, you generally do not want them looking directly at the camera (again, it depends on your goals - certain situations may call for that). Generally you want the person to be looking off to the left or right of the camera a bit. When you do this, frame your shot so that there is some talking room. That is, you want to leave some extra space in front of their face as if you were going to draw a dialogue box in for them. This space is "talking room." If the person is talking to another person, this shows space between them. Walking room, if the person in motion, gives them space to walk to. Talking/Walking Room leaves space in the shot for the action, whether it be words or movement.
Shot Angles
Your shot angle is the level from which you look at your subject.
Eye-level angle - One of the most commonly used shots is the eye-level shot. Why? Because it's the perspective most familiar to us - we usually see things from our own eye-level. This angle also causes the least discomfort because we're used to it. If you're shooting a person, make sure you shoot at their eye-level, not yours.
Low Angle - In this shot the camera looks up at the subject, making it seem important, powerful, or perhaps larger than it is to the viewer. For example, you might be sitting on the ground looking up at someone who is standing.
High Angle - In this shot the camera looks down on the subject, decreasing its importance. The subject looks smaller. It often gives the audience a sense of power, or the subject a sense of helplessness. In this case, you'd be higher than the other person (maybe they're sitting, or maybe you're standing on a desk) looking down on that person.
Shot Movement
Pan - A shot taken moving on a horizontal plane (from left to right, right to left). If you want to show a frisbee flying across a field, you might use this shot to follow the frisbee from one person to another.
Tilt - Camera movement in a vertical plane. (up or down) If you want to show a tall building but you can't get it all in your shot, you might start at the bottom of the building and go up to the top.
Camera Shots
There are three basic camera shots
Wide shot (also known as Establishing Shot or Long Shot) - This shows the whole scene. Frequently you'll see video pieces begin with a wide shot. It's helpful because it sets the stage - the viewer knows where s/he is. These shots are also good if there is a lot of movement. This might show a person from head to toe.
Medium Shot - This shot shows less of a scene than the wide shot. The camera seems closer to the subject (although it may not be if you use your zoom lens). For example, if you were interviewing someone, this shot would show them from about the waist up in a medium shot. Use this when you want a closer look at your subject, or when you need to transition between wide shots and close up shots (it is difficult for the viewer to follow what you are doing if you go straight from a wide shot to a close up shot).
Close Up Shot -This shot shows an even smaller part of the subject or scene. Great for showing detail, like a person's emotional face or individual leaves on a tree. If you were interviewing someone, this shot would show the person from the top of the chest or shoulders up. An Extreme Close Up Shot is even closer than a Close Up. For example, it is just of the person's eyes, or of a bug gnawing on a leaf.
Composition - There are many ways to compose a shot, depending on your goals. You want to be aware of what is in the shot and what isn't. Can you clearly see what you intend for the viewer to see?
Rule of Thirds - this classic rule suggests that the center of the camera's attention is one-third of the way down from the top of the shot.
Headroom - A term used with shots of people. This refers to the space above the subject's head. You'll see different amounts of headroom, depending on the intent of the creator of the video. In general, if you're standing right in front of someone, you'll see that they have space all around them - they aren't cut off by a frame. By leaving headroom, or space beside them, you are imitating what you see in real life.
Talking/Walking Room - If you are interviewing someone or have video of someone talking, you generally do not want them looking directly at the camera (again, it depends on your goals - certain situations may call for that). Generally you want the person to be looking off to the left or right of the camera a bit. When you do this, frame your shot so that there is some talking room. That is, you want to leave some extra space in front of their face as if you were going to draw a dialogue box in for them. This space is "talking room." If the person is talking to another person, this shows space between them. Walking room, if the person in motion, gives them space to walk to. Talking/Walking Room leaves space in the shot for the action, whether it be words or movement.
Shot Angles
Your shot angle is the level from which you look at your subject.
Eye-level angle - One of the most commonly used shots is the eye-level shot. Why? Because it's the perspective most familiar to us - we usually see things from our own eye-level. This angle also causes the least discomfort because we're used to it. If you're shooting a person, make sure you shoot at their eye-level, not yours.
Low Angle - In this shot the camera looks up at the subject, making it seem important, powerful, or perhaps larger than it is to the viewer. For example, you might be sitting on the ground looking up at someone who is standing.
High Angle - In this shot the camera looks down on the subject, decreasing its importance. The subject looks smaller. It often gives the audience a sense of power, or the subject a sense of helplessness. In this case, you'd be higher than the other person (maybe they're sitting, or maybe you're standing on a desk) looking down on that person.
Shot Movement
Pan - A shot taken moving on a horizontal plane (from left to right, right to left). If you want to show a frisbee flying across a field, you might use this shot to follow the frisbee from one person to another.
Tilt - Camera movement in a vertical plane. (up or down) If you want to show a tall building but you can't get it all in your shot, you might start at the bottom of the building and go up to the top.
Camera Shots
There are three basic camera shots
Wide shot (also known as Establishing Shot or Long Shot) - This shows the whole scene. Frequently you'll see video pieces begin with a wide shot. It's helpful because it sets the stage - the viewer knows where s/he is. These shots are also good if there is a lot of movement. This might show a person from head to toe.
Medium Shot - This shot shows less of a scene than the wide shot. The camera seems closer to the subject (although it may not be if you use your zoom lens). For example, if you were interviewing someone, this shot would show them from about the waist up in a medium shot. Use this when you want a closer look at your subject, or when you need to transition between wide shots and close up shots (it is difficult for the viewer to follow what you are doing if you go straight from a wide shot to a close up shot).
Close Up Shot -This shot shows an even smaller part of the subject or scene. Great for showing detail, like a person's emotional face or individual leaves on a tree. If you were interviewing someone, this shot would show the person from the top of the chest or shoulders up. An Extreme Close Up Shot is even closer than a Close Up. For example, it is just of the person's eyes, or of a bug gnawing on a leaf.
Tuesday, August 14, 2012
Point of View Shot
Please read the following link about the "point of view" shot and consider incorporating it into your next video.
http://en.wikipedia.org/wiki/Point_of_view_shot
http://en.wikipedia.org/wiki/Point_of_view_shot
Thursday, April 26, 2012
Chapter 12, 13, 14 Study Guide
TEST FRIDAY, APRIL 27
Chapter 12 Questions
1. Define video journalism.
2. Describe the guidelines for determining if something is newsworthy?
3. Why it it important to be objective when deciding on what news to cover?
4. List and describe the four types of news stories.
5. What is the responsibility of the news reporter when working on a news story?
6. Describe the process of pitching a news story?
Chapter 13
1. Define staging.
2. What is a cutaway?
3. List and describe the four types of interviews
4. Describe how to write a news story.
5. What are standups?
6. What is a jump cut?
Chapter 14
1. Define anchor.
2. List and describe the five options for studio production.
3. What is the job of a floor manager in a studio production.
4. Describe a typical lighting setup for studio production.
5. Describe how the sound should be captured for the anchors during studio production.
6. How can graphics and special effects be used to enhance a studio production
You also need to be able to identify each position for Trojan News.
Chapter 12 Questions
1. Define video journalism.
2. Describe the guidelines for determining if something is newsworthy?
3. Why it it important to be objective when deciding on what news to cover?
4. List and describe the four types of news stories.
5. What is the responsibility of the news reporter when working on a news story?
6. Describe the process of pitching a news story?
Chapter 13
1. Define staging.
2. What is a cutaway?
3. List and describe the four types of interviews
4. Describe how to write a news story.
5. What are standups?
6. What is a jump cut?
Chapter 14
1. Define anchor.
2. List and describe the five options for studio production.
3. What is the job of a floor manager in a studio production.
4. Describe a typical lighting setup for studio production.
5. Describe how the sound should be captured for the anchors during studio production.
6. How can graphics and special effects be used to enhance a studio production
You also need to be able to identify each position for Trojan News.
Wednesday, February 8, 2012
Thursday, February 2, 2012
Getting Music for Your Videos
Use the webpage below to convert your music for your music video (copy and paste the link from youtube).
http://www.youtube-mp3.org/
http://www.youtube-mp3.org/
Tuesday, January 10, 2012
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